A couple of days ago, the nice folks at Sega HQ invited us over for a preview of the latest FPS hope for Nintendo's Wii, namely The Conduit.
Since we were not the only magazine editors/podcast hosts invited, I didn't expect to get around to have some exclusive interview time with one of the game's designers, Eric Nofsinger. But as fate wanted it (and thanks to Sega's very own FMD), we abducted Eric straight from the demo room and recorded an ad hoc interview in Sega's micro-kitchen ;)
If you understand German, I suggest you listen to the latest
episode of our weekly electronic gaming podcast Games und
so to get the full scoop.
If you flunked on German in high school (or didn't bother to take any classes), the interview (audio-only, in English) is embedded after the jump.
Bear with me if you think interview progression is a little "bumpy", I was making the questions up as we went and didn't want to ask all the standard questions poor people on PR tours usually get to hear ;)
Thanks to Martin for having his recording gear ready and doing the post-processing.